Heroes, thank you for your continued support of NARAKA: BLADEPOINT — you've been granted access to our Beta Server. Here's what's new this build.
New Content
New Tempered Inferno and Curios
- Tempered Inferno returns with five exclusive Curios and four Curios available to all heroes.
- Tempered Inferno's unlock conditions have been lowered — just clear The Morus Isle · Autumn Plains Turmoil · Normal to unlock and try the new Tempered Inferno sooner!
- New Curios are now live. Once your Curio progress reaches level 6 in the new season, you'll unlock crafting permissions for previous-season Curios. Players who have the required crafting level can then craft last season's Curios.
- With more Curios available, we've increased the rate at which crafting levels go up and the chance of rolling Legendary attributes this season — so everyone can experience each Curio and finish a perfect build faster.
- Tempered Inferno in-match changes:
- A new Enigmatic Rift has been added near both Emberveil Hollow · Wyrm Pool (天炉谷·魔物潭) and Chaos Furnace, letting players teleport between them.
- Lotus Lock has been replaced with Effigy (still unlocked by upgrading the Chaos Furnace). Effigy effect: on use, taunts enemies within a 15m radius for up to 20 sec.
- Thunder Elixir has been replaced with Storm Elixir. Storm Elixir effect: on use, continuously drains the Astral Aegis of monsters within a certain range for 5 sec.
- Two new Brutal Tide Omens added: Copper Crisis and Muzzle Flash. As Tempered Inferno's stages update, the monster lineup will also refresh.
New Content in Rift Traversal
The Pistol enters Rift Traversal
New Celestia Pistol: Thunderclap
- Arcane Effect: Thunder Blast Barrel
- Gains Blue Focus while charging. Firing once fully charged triggers a barrel-burst, dealing damage to enemies in front, staggering them, and filling their Thundershock meter.
New Legendary and Extreme Pistol: Pistol·Burst
- Extreme Effect: Detonating Rounds
- Reduces Charged Shot damage, but bullets that hit lodge inside the target and explode for internal damage after 2 sec.
Pistol Rubric
- Quick Charge & Thundercall: Increases Charged Pistol shot damage and explosion range; one charge loads two rounds, and charging is silent.
Convoy Chest replaced with Dragonsteed Chariot
The system-spawned Convoy Chest has been removed and replaced with Dragonsteed Chariot.
- Mid-match, the Dragonsteed Chariot spawns randomly somewhere on the battlefield.
- You can store Relics in the Chariot's bags. Each Chariot has three bags, and each bag can only be used by one player.
- When the countdown ends, if the Chariot's bags haven't been destroyed, the stored items are shipped out — and the Chariot loses its bag function for the rest of the match.
- If the Chariot's durability is attacked down to 0 before the countdown ends, the bags break open, their contents drop on the ground, and the Chariot loses its bag function for the rest of the match.
New: Thunder · Drunken Fire Crate (聚雷·神火秘匣)
When a sandstorm or snowstorm arrives, air currents will form. Ride them up to Thunder Isle (雷屿) above Plumed Castle, then break the seal to open the Thunder · Drunken Fire Crate.
Hero Adjustments
Inor Wan
- Skill Bolt Dash (挚电闪): the derivative slash move's Focus has been changed to Golden Focus, dodge-frame detection has been added to the slash startup, and overall feel has been improved.
- Skill Bolt Dash: Pact (挚电闪·雷契): slightly extended how long the damage-reduction effect covers the second-stage dash, increased maximum dash distance from 25m to 30m, and improved sound effects.
- Significantly sped up the timing at which Thunder Lord can chain into skills after airborne and ground vertical strikes, and slightly reduced the recovery frames on ground vertical strikes.
- Improved the homing on Thunder Lord's Lightning Execution (雷诛) setup move, and slightly reduced the recovery frames on the execution itself.
Kurumi Tsuchimikado
Improved the visual effect at close range for the healing array generated by the Ultimate Purified Circle.
Weapon Adjustments
Flying Knives
- The charged Horizontal Strike moves Sunder The Stars and Rend The Moon (断月刀), along with the charged Vertical Strike move Rapid Throw, now knock airborne enemies further away on hit.
- Reduced the projectile speed of the 1st-stage charged Horizontal Strike Sunder The Stars.
- Slightly increased the startup frames on the 1st-stage Vertical Strike.
Out-of-Game Adjustments
Rank Preview
Added rank previews for Ranked Mode and Immortal War. Tap the rank icon on the mode selection screen to view them.
Out-of-Game Inventory
- Inventory capacity expanded from 300 to 510.
- Adjusted the stack sizes of some items.
New Feature: Reserve Hero
- Reserve Hero has been added to The Herald's Trial Duos/Trios and Immortal War Duos/Trios — you can pick the heroes you want to play on the mode selection screen.
- Reserve Hero comprises one Priority Hero and two Backup Heroes. Matchmaking will prioritize the Priority Hero when finding teammates to reduce hero conflicts within a party.
One-Click Clear Prompt Red Dots
We've improved the one-click red dot clearing feature to also clear red dots from the Justice Chamber, parts of the Event Center, and other places.
Rift Traversal Adjustments
Beginner's Trial Ground
A special Tranquil Path mode for new players has been added — before reaching Explorer V, players may automatically be matched into the Trial Ground.
Trial Ground in-match changes:
- The playable area is smaller and resources are more concentrated.
- Stage mechanics are streamlined and escape difficulty is reduced.
- Evil-Ent strength reduced.
In-Match Adjustments
- After a successful escape, you can stay in the match and spectate.
- Significantly increased the flight time and distance of the Wind Horn; flight now supports ascending and descending.
- Improved resource distribution in some areas and adjusted some map terrain.
- Cargo Escort quests now have 2 stations per round instead of 3. (The final reward is still a Drunken Fire Crate · Legendary.)
- When chests use the dice-roll distribution method, after winning pickup rights the item will be auto-picked up when the countdown ends (auto-pickup won't happen if your bag is full or you're in a special status).
- Boss Challenge Quests now require only 1 Rune Stone instead of 2.
- Realm of Yang changes:
- Defeated players now receive the Yang Depletion status instead of being eliminated outright.
- Defeated players only drop items stored in their Relic Bag.
- Realm of Yang now spawns earlier.
- Winners now also receive a Morus' Blessing reward — pick either Draco Storm or Mystic Might.
- Interacting with a Rift Gate can also clear Yang Depletion.
- Escape animation shortened from 5.5 sec to 2.5 sec.
- Added Examine Emotes for 8 Relics: Devastation Furnace, Moonscourge Boat, Crystal Crab, Sea of Calamity, Astrolabe of Stars, Sunwing's Breath, Eternal Lamp, and Bell of Annihilation.
Free Training
- Resetting the training ground now also resets combat item cooldowns.
- When auto-repair durability is enabled, your current weapon's toughness will also be auto-restored.
Out-of-Game
- Significantly increased the shop recycling price of Relics.
- You can now conveniently batch-list multiple items in the Market.
Item Adjustments
- Added 1 extra slot to the Tactical Bag. The Tactical Bag's position has been adjusted to fit the new slot.
- Dev note: Two slots felt cramped, and the combat items players carried were quite fixed. We're hoping that expanding the Tactical Bag will open up more strategic options.
- Dual Blades·Whirl — extreme effect Universe Slash·Whirling Blade: increased the dual blades' flight speed. Universe Slash in The Herald's Trial and Showdown has been updated to match.
- Dual Blades·Rush — extreme effect Belladonna Sprint·Rush: added a new effect. Charged Horizontal Strikes now have 2nd- and 3rd-stage charges, with more hits per combo and higher Focus on hit.
- Polesword·Stride — extreme effect Battle Stride·Unstoppable: added a new effect. You can now perform Battle Stride consecutively, Unyielding Hilt damage is increased by 25%, and you restore health on hit.
- Heng Sword·Dash — extreme effect Aurora Burst·Shadow Step: Silence duration changed from 1.6 sec to 4 sec.
- Heng Sword·Stab — extreme effect Lethal Jab·Loopback: added a new effect. Lethal Jab damage increased by 10%, and hits now disable the target's Grappling Hook and Mole Hook.
- Dual Halberds·Immerse — extreme effect Benthic Descent·Soaked: added a new effect. Airborne Vertical Strikes now become Benthic Descent.
- Dual Halberds·Burn — extreme effect Dragonlike Might·Burn: each attack that lands now applies Burning to the enemy.
- Charged Power Scale Rush: Scale Rush damage scaling with charge time changed from 20%/25%/35%/45% to 25%/32.5%/40%/50%.
- Line Breaker Scale Rush: Vulnerable applied to enemies on hit increased from 15% to 20%.
- White-Blue: Yang Emergence: Yang Decay (阳蚀) explosion damage increased by 150%.
- Blue-White: Yin Resurgence: Yin Decay (阴蚀) explosion damage increased by 37.5%.
- Yin Yang Convulsion: Yin Yang Burst explosion damage increased by 14%, and the explosion can now stagger Blue-Focus enemies. New effect: when Yin Yang Burst lands, a Yin-Yang Jade is summoned for a wide-area strike, staggering non-Focus enemies for 5 sec — this can only trigger once every 10 sec.
- Vajra Counter: added a new effect — Counters are easier to land.
- Spring Vitality Counter: recovery amount increased from 200 to 300.
- Quick Dart: Golden Roc escort speed bonus increased from 2%/5%/10%/16.5% to 10%/16%/22%/33% (Common/Rare/Epic/Legendary). Party cap is 100%.
- Golden Touch: gathering speed bonus increased from 3%/9%/16%/25% to 10%/15%/20%/30% (Common/Rare/Epic/Legendary).
- Health: maximum Health bonus increased from 4.5%/10% to 6%/12% (Common/Rare).
- Damage Reduction: damage reduction bonus increased from 2%/4%/6.5%/9% to 4%/7%/10%/13% (Common/Rare/Epic/Legendary).
- Divine Form: damage reduction at full Health increased from 10% to 15%.
Showdown Adjustments
Hero Adjustments
Yoto Hime
- Skill Flying Edge: Showdown now grants Golden Focus while throwing the demonic blade.
- Ultimate Demon Blade: Showdown now magnetizes nearby enemies on cast.
- Defuse Skill Annihilation Blade and Aegis-break Martial Skill Annihilation Slash now scale damage with the number of charges used.
Free Training
- When entering Free Training, the elemental meter is now automatically set once based on the elemental attributes of the Souljades you have equipped.
- The Custom Element Meter screen now has shortcuts to set values to the maximum and to reset element values.
- When you equip a Souljade whose effect changes based on the imbued element, it will now automatically activate the effect corresponding to your highest current elemental meter. You can also pick a fixed element type to activate for each such Souljade.
Bug Fixes
Hero-Related
- Fixed an issue where the hit detection on some of Thunder Lord's moves didn't match the visual effect range.
- Fixed an issue where
Inor Wan's projectiles could unexpectedly magnetize onto enemies behind him when using the skill Bolt Dash: Pact to throw a thunder blade. - Fixed an issue where Thunder Lord couldn't pull Frozen or Strong Dazzle (强炫目) enemies into the Lightning Execution finisher.
- Fixed an issue where some moves in
Lannie's Ultimate Tricky Bounce: Leap had lingering hit detection. - Fixed an issue in some cases where Thunder Lord could clip outside the map when teleporting with the 2nd-stage of Voltaic Spear·Edge.
Rift Traversal
Fixed an issue in Rift Traversal where high-quality Healing Berries and Armor Powder had abnormal recovery values when equipped with the Advanced Heal Rubric.